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Contemporary media practice involves a rigorous investigation of, and engagement with continually evolving technologies. Our digital arts program encourages students to combine an understanding of the theoretical discourses of new media and visual arts with strong technical sophistication, a rich sense of visual design and an ability to articulately express themselves as artists.


 

About 3D Animation


3D Computer Animation is a course centered around motion in virtual space, animation with or without narrative and/or characters, and breaking through the intended uses of the 3D Animation tool-set. Software used and covered in the class are: Blender 3D (opensource 3D modeling/animation/game engine,etc), After Effects (post production and compositint), Icarus (match move), Alchemy (digital sketching operation).

Course Blog that highlights student work (works in progress) and reference animations:
http://uo3d.blogspot.com/



 

Student Support

 

(tutorials, video demonstrations, external resources, etc)

 
 

BLENDER Material

     
 


 
  Primer Tutorial   Primer tutorial on the customization and interface features of blender.  
 


 
  Shape Key Tutorial   How to create and animate shape keys.  
 


 
  Audio Import tutorial   How to bring audio into blender and play/preview it with animation.  
 


 
  Camera Tutorial   How to animate a camera along a PATH (2D Curve) & to have it always be pointing at an empty.  
 


 
  Weight Painting Tutorial   How to use WEIGHT PAINTING in relationship to Vertex Groups and Modifiers. This 5 minute tutorial uses weight painting to affect a Displace Modifier.  
 


 
  Rigging Armatures   A THREE-PART introduction to Armatures and the sciece (art?)of rigging...
Download the 3d model HERE
 
 


 
         
 


 
         
 


 
         
 


 
         
 


 
         
 


 
         
 


 
         
 


 
         
 


 
         
 


 
         
         

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