intro

syllabus

news

work

refs

C       O       N       N       E       C       T       I       O       N       S


the california polytechnic university-slo
the university of oregon
the university of utah

THEME + LOGISTICS + READINGS + TEAMS + Students: calpoly | oregon | utah | all | + FTP + CHAT

week 1

COLLABORATION OVERVIEW

required

reference

Schrage, Michael, Shared Minds: The New Technologies of Collaboration, New York: Random House, 1990. P 90 .S363 1990 A very accessible introduction to computer-supported collaborative work. Ch. 5 & 11

Dave, Bharat and John Danahy, "Virtual Study Abroad and Exchange Studio" in Digital Design Studios: Do Computers Make a Difference?, ACADIA'98 proceedings, Quebec City: Association for Computer Aided Design in Architecture, 1998.

Wojtowicz, Jerzy, Virtual Design Studio, Hong Kong: Hong Kong University Press, 1995

ACM's Special Interest Group on Group Work

Computer Supported Cooperative Work (CSCW) 98

Cscw Resources

week 2

PLACE & CYBERSPACE

required

reference

Tuan, Yi-Fu, Space and Place: The Perspective of Experience. Minneapolis: University of Minnesota Press, 1976. KNIGHT G71.5.T8 1977 (ch 1 & 2)

Lippard, Lucy, The Lure of the Local (chapter 1)

Suler, John, Psychology of Cyberspace

Navigation in Text Env w/ City Metaphor- Dieberger

Alexander, Christopher. The Timeless way of Building (pp.ix-xv)

Norberg-Shulz, Christian. Genius Loci (pp.18-23)

Passini, Romedi, Wayfinding in Architecture. New York: Van Nostrand Reinhold, 1992.

Walter, Eugene Victor, Placeways, A theory of the human environment, Chapel Hill, NC: The Univ of North Carolina Press, 1988. BF 353 . W35. 1988

week 3

CREATING VIRTUAL SPACE

required

reference

Groh, Paul, "Computer Visualization as a Tool for the Conceptual Understanding of Architecture", from ACADIA'97 Representation and Design, Cincinnati, OH, 1997.

McCullough, Malcolm. Abstracting Craft (chapters 3 and 7)  

Akin, Omer. Representation and Architecture (chapter 1)

Benjamin, Walter, "The Work of Art in the Age of Mechanical Reproduction," in Illuminations (New York, 1969, pp.217-251)

Hickman, Larry. John Dewey's Pragmatic Technology (chapter 1)

Zevi, Bruno. The Representation of Space (from Architecture as Space)

week 4

SYNCHRONOUS METHODS

required

reference

Harrison, Steve and Sara Bly, Susan Anderson and Scott Minneman, "The Media Space" in Finn, Kathleen E, Abigail Sellen and Sylvia Wilbur, Video-Mediated Communication.

Ishii, Hiroshi, "Iterative Design of Seamless Collaboration Media", in Finn, Kathleen E, Abigail Sellen and Sylvia Wilbur, Video-Mediated Communication.

Intel Teamstation & Proshare

AT&T Picturetel

WhitePine Cu_SeeMe

ONOUS METHODS

week 5

VIRTUAL COMMUNITY

required

reference

Kim, Amy-Jo, Virtual Community Building

Mitchell, William J., City of Bits: space, place and the infobahn, Cambridge, Mass. : MIT Press, 1995 (chapters 1-2)

Kollock, P, Design Principles for Online Communities

Jacobs, Karrie (1994). "On-line", Metropolis (N.Y.) June 1995, v.14, n.10, p.[56]-61,80-85 Building community in the inner city through computer networks from a series of articles

Identity and Internet Class - S Turkle

Online Communities Class - AJKim

Virtual Communities '97

week 6

STRUCTURES FOR COLLABORATION

required

reference

Kelay, Yehuda, P3: "An Integrated Environment to Support Design Collaboration" in Representation and Design, ACADIA'97 proceedings, Cincinnati, OH, 1997.  

Schmitt, Gerhard, "Design and Construction as Computer Augmented Intelligence Processes", in CAADRIA'98 proceedings, Osaka: Osaka University, 1998.

How collaborative work of beginning students was organized and visually documented through a Web-accessed database.

Homma, Riken and Mitsuo Morozumi, and Kazuhisa Iki, "Network-based Dynmic Evaluation Process for Urban Landscapes" in , in CAADRIA'98 proceedings, Osaka: Osaka University, 1998.

A Web-based tool for consolidating urban design information, presenting design alternatives and evaluating them.
Campbell, Dace, "Architectural Construction Documents on the Web: VRML as a Case Study" in Do Computers Make a Difference in Design Studios? ACADIA'98, Quebec City.

 

Ross, Steven, "Collaboration by Wire" in Architectural Record, Sept '97.

week 7

ANALOG & DIGITAL MEDIA

required

reference

Bermudez, Julio & Bennett Neimann, The Digital and Analog Studio

Herbert, Daniel M. "A Critical Analysis of Design Processes and Media: Applications for Computer-Aided Design." Reconnecting, 133-146. ed. Anton Harfmann, and Mike Fraser. St. Louis, MO: ACADIA, 1994.

Cheng, Nancy Y., "By All Means: Multiple Media in Design Education", in B. Colajanni et. al. (eds.), ECAADE '95 Proceedings, Dipartimento di Progetto e Costruzione Edilizia, University of Palermo, Italy.

DeLaura, Louis. "Old Wine in New Skins: Architecture, Representation and Electronic Media" in Representation and Design, ACADIA'97.

Piotrowski, Andrzej, "The Structure of Memory: New Modes of Depicting Existing Architecture" in the 85th ACSA Conference Proceedings, 1997.

week 8

ROLES IN ARCHITECTURAL COLLABORATION

required

reference

Friedman, Alice, Women and the Making of the Modern Home, New York: Harry N. Abrams, 1998. AAA NA 2543.W75 1998

Colorful narratives about how architect's clients contributed to the outcome of their famous houses. See Ch. 4: People Who Live in Glass Houses

Rice, Peter, An Engineer Imagines, London : Artemis, 1994. TH140.R5 E44 1994

"International Airport Design: Multi-national collaboration brings harmony to the creation of the new Hong Kong airport" in Computer Graphics World, September 1998, pp. 38-41. (whole issue has short profiles on collaborations)

week 9

PHYSICAL INTERFACES & VIRTUAL WORLDS

required

reference

Davidson, James and Dace Campbell, "Collaborative Design in Virtual Space - Greenspace II: A Shared Environment", in ACADIA'96: Design Computation: Collaboration, Reasoning & Pedagogy, Tucson, AZ, 1996.

Encarnacao, Miguel and Axel Hildebrand and Joachim Rix, "The Virtual Table Consortium for Collaborative Research and Technology Transfer" in Computer Graphik Topics: Reports on Comptuer Grapahics, 3/98 v. 10.

Fitzmaurice, George W and Hiroshi Ishii and William Buxton, "Bricks: Laying the Foundations for Graspable User Interfaces" in in Human Factors in Computing Systems, Mosaic of Creativity, CHI'95 Conference Proceedings, Association of Computing Machinery, Denver, Colorado, 1995.

Benford, Steve et. al, "User Embodiment in Collaborative Virtual Environments" in Human Factors in Computing Systems, Mosaic of Creativity, CHI'95 Conference Proceedings, Association of Computing Machinery, Denver, Colorado, 1995.

ACM's Special Interest Group in Computer-Human Interaction

Donath, Dirk, Using Virtual Reality Design Techniques for Three-dimensionl Architectural Sketching in ACADIA'96: Design Computation: Collaboration, Reasoning & Pedagogy, Tucson, AZ, 1996.

Blackburn, Dave and Karen Moltenbrey, "Moonstruck: Electronic artist plans to help millions of virtual Astronauts take their first moonwalk" in Computer Graphics World, September 1998, pp. 50-53.

 

ARCHITECTURE AND NEW MEDIA

required

reference

"Between Architecture & Film" in Architectural Design magazine, Profile No. 112, 1994.

Eisenman, Peter, "Visions Unfolding: Architecture in the Age of Electronic Media" from Papadakis, A., G. Broadbent and M. Toy (eds.), Free Spirit in Architecture, London: Academy Editions, 1992.

Rasid, Hani, Asymptote: Architecture at the Interval, New York: Rizzoli, 1995.

van den Boom, Holger, " Extreme Building Ventures. Computer Calculations", in Daidalos 37, Sept. 1990.

  THEME + LOGISTICS + READINGS + TEAMS + Students: calpoly | oregon | utah | all | + FTP + CHAT

 edited 1/4/98 by nywc