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## Uses of Class
toxi.geom.mesh.WETriangleMesh

Packages that use WETriangleMesh
toxi.geom.mesh |

Uses of WETriangleMesh in toxi.geom.mesh

Methods in toxi.geom.mesh that return WETriangleMesh
`WETriangleMesh` | `WETriangleMesh.addFace(Vec3D a, Vec3D b, Vec3D c)`
`WETriangleMesh` | `WETriangleMesh.addFace(Vec3D a, Vec3D b, Vec3D c, Vec2D uvA, Vec2D uvB, Vec2D uvC)`
`WETriangleMesh` | `WETriangleMesh.addFace(Vec3D a, Vec3D b, Vec3D c, Vec3D n)`
`WETriangleMesh` | `WETriangleMesh.addFace(Vec3D a, Vec3D b, Vec3D c, Vec3D n, Vec2D uvA, Vec2D uvB, Vec2D uvC)`
`WETriangleMesh` | `WETriangleMesh.addMesh(Mesh3D m)` Adds all faces from the given mesh to this one.
`WETriangleMesh` | `WETriangleMesh.clear()` Clears all counters, and vertex & face buffers.
`WETriangleMesh` | `WETriangleMesh.copy()` Creates a deep clone of the mesh.
`WETriangleMesh` | `WETriangleMesh.flipVertexOrder()` Flips the vertex ordering between clockwise and anti-clockwise.
`WETriangleMesh` | `WETriangleMesh.flipYAxis()`
`WETriangleMesh` | `WETriangleMesh.getRotatedAroundAxis(Vec3D axis, float theta)`
`WETriangleMesh` | `WETriangleMesh.getRotatedX(float theta)`
`WETriangleMesh` | `WETriangleMesh.getRotatedY(float theta)`
`WETriangleMesh` | `WETriangleMesh.getRotatedZ(float theta)`
`WETriangleMesh` | `WETriangleMesh.getScaled(float scale)`
`WETriangleMesh` | `WETriangleMesh.getScaled(Vec3D scale)`
`WETriangleMesh` | `WETriangleMesh.getTranslated(Vec3D trans)`
`WETriangleMesh` | `WETriangleMesh.init(java.lang.String name, int numV, int numF)`
`WETriangleMesh` | `WETriangleMesh.pointTowards(ReadonlyVec3D dir)` Rotates the mesh in such a way so that its "forward" axis is aligned with the given direction.
`WETriangleMesh` | `WETriangleMesh.pointTowards(ReadonlyVec3D dir, ReadonlyVec3D forward)` Rotates the mesh in such a way so that its "forward" axis is aligned with the given direction.
`WETriangleMesh` | `WETriangleMesh.rotateAroundAxis(Vec3D axis, float theta)`
`WETriangleMesh` | `WETriangleMesh.rotateX(float theta)`
`WETriangleMesh` | `WETriangleMesh.rotateY(float theta)`
`WETriangleMesh` | `WETriangleMesh.rotateZ(float theta)`
`WETriangleMesh` | `WETriangleMesh.scale(float scale)`
`WETriangleMesh` | `WETriangleMesh.scale(Vec3D scale)`
`WETriangleMesh` | `TriangleMesh.toWEMesh()`
`WETriangleMesh` | `WETriangleMesh.transform(Matrix4x4 mat)` Applies the given matrix transform to all mesh vertices and updates all face normals.
`WETriangleMesh` | `WETriangleMesh.transform(Matrix4x4 mat, boolean updateNormals)` Applies the given matrix transform to all mesh vertices.
`WETriangleMesh` | `WETriangleMesh.translate(Vec3D trans)`

Methods in toxi.geom.mesh with parameters of type WETriangleMesh
`void` | `WEMeshFilterStrategy.filter(WETriangleMesh mesh, int numIterations)` Applies the vertex filter to the given mesh
`void` | `LaplacianSmooth.filter(WETriangleMesh mesh, int numIterations)`

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