arch 610
CRN 15338
2 credits
Univ of Oregon, Dept of Architecture, Intro to Architectural Computer Graphics
INSTRUCTOR
  Nancy Cheng, 204c Pacific Hall, 346-3674 nywc@darkwing.uoregon.edu
SCHEDULE
LECTURE 8:00-9:50 M 204 Condon Hall
TUTORIALS:
8:30-10:20 Wed Cartwright studio 10:30-12:20 Wed Davis studio
12:00-13:20 Thur B026 Klamath (win) 15:30-7:20 Thur Corner studio

PREREQUISITES
Familiarity with a Mac or Windows operating system,completion of 1 design studio
DESCRIPTION
This course introduces computer concepts and techniques for developing architectural design ideas. Students will study how to model and edit 3D forms and spaces, render them in light and present results on the Web. Lectures illustrate design and computing concepts in graphics software. The tutorials show how to use the software through hands-on exercises.See: http://darkwing.uoregon.edu/~graphics/

OBJECTIVES
- To understand how design thinking is supported by computer software.
- To develop competency in describing space and form with digital methods.
- To develop learning strategies for adapting to changing technology.

REQUIREMENTS
- Timely submission of weekly exercises and a summary portfolio

- Participation in group discussions and collaborations (see rules)

EVALUATION
66% Weekly exercises
14% Summary portfolio
10% Practical Test
10% Participation (in-class & online discussions, quizzes)

REQUIRED TOOLS
All students must have primary access to a computer, required software and manuals: Autodessys FormZ 3.9, Adobe Photoshop 7.0, Adobe GoLive 6.0, Adobe Illustrator 10.

REFERENCES

 
Spalter, Anne Morgan, The Computer in the Visual Arts
Cohen, Jonathan, Communication and Design with the Internet
Mitchell, William J. and Malcolm McCullough, Digital Design Media
Ashford, Janet and John Odam, Getting Started with 3D: A designer's guide