d e p a r t m e n t o f a r c h i t e c t u r e , u n i v e r s i t y o f o r e g o n
B. Perspective projection: Interactive viewing with DVIEW
Construction planes and co-ordinate systems (x,y and z axes) give order. A. World Co-ordinate System (WCS) based at 0,0,0 with standard x,y, z
B. Defining User Co-ordinate Systems (UCS): invisible drawing surfaces, references for editing functions.
|
B. Type DVIEW
Answer the following questions:
A. 3D Surface entities: Creating planar skins1. Sweeping profiles through space
2. Defining a three-dimensional element with boundaries:
3. Selecting predefined surface 3D Objects |
Chapter 9 from Mitchell, William J. and M. McCullough, Digital Design Media, Van Nostrand Reinhold, 1995.